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Real-time dsp – audio loopback
Real-time dsp – audio loopback










  1. #Real time dsp – audio loopback software#
  2. #Real time dsp – audio loopback code#

SHARC, Lucent DSP32C, and Texas Instruments C3x and C4x. Possible DSP types include Analog Devices Sampling rate boards (200 kHz to 1 MHz), and more. Examples includeģ2-channel sigma-delta (on one board), very high-quality 8-channel (24-bit sigma-delta), high

real-time dsp – audio loopback

Variety of DSP boards with different analog I/O capabilities is possible. Because of the numerous DSP/data acquisition boards supported by Signalogic software, a wide.fully compatible with DirectDSP® softwareįor system development, system expansion, and DSP algorithm development purposes.Preferences, client customization and re-sale features, etc. (personality) save/retrieve, hardware type/driver selection interface, numerous options and user

#Real time dsp – audio loopback software#

  • standard Visual Bench software feature set, including settings.
  • hardware is supported (see comments below)
  • wide range of DSP types and analog I/O types to choose from over 25+ state-of-the-artĭSP/data acq.
  • control of DSP hardware operating parameters, including sampling rate, number of channels,ĭigital scale and offset factors, real-time digital features, etc.
  • clipping indicator, feedback indicator, level meter, and other status indicators per channel.
  • indpendent mute control, on per-channel basis.
  • #Real time dsp – audio loopback code#

    Maximum ranges depend on hardware type) no effect on DSP code real-time efficiency Specified from 0 to 22 dB and attenuation from 0 to -22 dB (gain/atten implemented in hardware

  • independent input gain and output attenuation control, on per-channel basis gain is.
  • minimum constant group delay of less than 10 usec to 5 msec, depending on hardware type and.
  • independent delay control, on per-channel basis delay can be controlled from 5-20 usec toĢ000 msec, in 5-20 usec increments (increment depends on hardware type).
  • To 64 taps per channel, depending on sampling rate and other processing requirements filters canĪrbitrary in shape (designed using Hypersignal or DirectDSP software) filter coefficients canīe fixed or downloaded dynamically under GUI control
  • independent FIR filter shaping, on per-channel basis filtering can be implemented from 10.
  • multichannel operation (from 8 channel to 128 channel).
  • Programming, and the ability to access and communicate with DSP code from a number of hostĮnvironments, including MSVC, Visual Basic, LabVIEW, and MATLAB. Low-cost, multiple choices of analog I/O type and DSP type, user-defined expansion and DSP Signalogic system different include the tremendous flexibility and adaptability of DSP technology, (clip, level, signal integrity, etc.) and user-defined DSP algorithms.Īpplications include improving speech and audio intelligibility in auditoria, steering sound,ĭynamically "shaping" frequency response, monitoring acoustic conditions, and applying DSPĪlgorithms (filters, adaptive equalization, FFTs, etc.) in real-time.Īlthough many such systems exist in the acoustic and audio marketplace, some things which make the

    real-time dsp – audio loopback

    Audio and acoustic processing capabilities include multiple arbitrary FIR filter shaping,ĭelay lines, equalization filters, feedback detection and filtering, various types of monitoring Per system, depending on DSP hardware type being used, and factors such as required dynamic rangeĪnd SNR. The maximum number of channels ranges from 8 to 128 channels The system uses one of several DSP/dataĪcquisition hardware possibilities to apply real-time processing to multichannel analog input,Īnd produce desired analog output. Real-time DSP effects to audio and acoustic applications.

    real-time dsp – audio loopback

    The Audio Processor system is a combined software and multichannel hardware system which applies Home > Products > Applications > Audio Processer












    Real-time dsp – audio loopback